Bloomberg published a lengthy feature about the multi-billion dollar esports betting industry with a focus on CS:GO skins gambling. They’ve even gone so far as to say that Valve is poetntially liable for enabling illegal sports betting in the second-hand market because of gambling sites that are built around the Steam API.
These sites, while independently run, use Valve’s software and pay out in skins. Valve employees also communicate with CSGO Lounge and have given technical support to the site, said Courtney Timpson, a community administrator and spokesman for CSGO Lounge. The Valve logo is prominently displayed on the site, and in one post on its forum, a moderator addresses people—especially the “younger audience”—who feel that they have been scammed. “If something is wrong, don’t post on the forums; contact Valve/Steam,” the moderator writes.
They also fired what I’d like to think is the perfect shot at Riot while defending CS:GO’s ongoing audience growth spurt… in an article that’s largely critical of the second-hand CS:GO marketplace.
With familiar graphics and a spy-vs.-spy structure, CS:GO is far more accessible than fantasy games like League of Legends, which look like an incomprehensible frenzy of bizarre creatures casting spells on one another to the novice viewer.