Category Archives: esports

Starting over is underrated, in theory.

I haven’t submitted any features or editorials to ESFI recently, nor have I really allowed myself to write as often as I have meant to here. Realizing this weekend that I haven’t given an honest go at the larger goal that I finally sat down and attempted to complete this weekend, the column in this case, I figured that I would simply start over.

It sure was difficult to come to that conclusion.

Usually getting to a point where a due date is coming up means crunch time. It means putting in about 150%  of yourself until the task at hand is complete. Since I’m not getting compensated for sharing my opinions with folks on a larger ESFI platform, I decided that folks really didn’t want me doing something lame and speculating on what the year will being the sports community as a whole, and instead I have decided to focus like a laser on one particular aspect of the broadcasting element in consuming competitive games.

Hitting the proverbial reset button on the process was a mental relief and hassle at the same time. Sure, this let me come up with an idea that I might be able to ramble on about in a more persuasive manner, but now I have the added pressure of having to deliver on the promise that I would be contributing a column to the site. A recent addition to the editors of the site expressed concern in not having enough opinion to read on the website, and I fully intend to have something that might make this person proud to have donated his time to further games journalism in the competitive market.

With regards to gaming journalism: I want ESFI to grow. I’m not sure that I agree with the notions that there needs to be more than one ESFI for the journalism scene to be considered on fire. We’re doing the best we can ot continue producing content that covers SC2, Dota 2, CS and even upcoming titles that are expected to make a pretty big splash in the scene. I don’t think that having to do so requires many different websites that compete with each other to get the news and features that the community deserves. Instead, it’s more about breaking the power that large communities that teams have erected around themselves such as EvilGeniuses, TeamLiquid, vVv and other teams used to help build up the number of supporters and fans they could report to potential sponsors.

The reason ESFI hasn’t blown up per se is the fact that there are better venues for the PR machines behind each of these teams to release the information that needs to be covered. Depending on the community that the release is posted to, there might be massaging of the message intended for the general public. There might be a few details left out (think tournaments and where they were getting their funding from) and perhaps some fluffy speculation left in (but only when it serves the organizations interests to fully hype-up something).

It’ll be a long time coming when ESFI steps into its rightful place as a top-tier source for news through-out the entire gaming scene, but that’s because what’s working for teams and organizations is… well,… working right now. And that mantra about the not fixing what isn’t broke thing? That’s standard operating procedure for keeping things under control.

As far as owners, organizers and sponsors are concerned, there is no need to hit the reset button and give a site like ESFI a chance. They have the places to deliver their message and the audience to pass it on organically without too much work. There’s no need for comment or analysis from the audience outside of what’s necessary for the circlejerk of novelty Reddit accounts and forum troll fodder to continue adding to the list of reasons to give a shit about the community.

As ESFI grows, sources and players that might have avoided giving third-party interviews might not be so cold to the idea of journalism as a manner in which to increase awareness of something that needs more of spotlight as far as they’re concerned. But that’s ultimately the point of ESFI—to be fans of players and the games they play. It’s not to help the proliferation of the PR machine and help them control the message. It’s to report on news and share speculation on things in a unique enough manner with a goal to help the scene become more mature.

At least that’s what I’d like for ESFI to be—unafraid to hit the reset button.

Keeping expectations… what they are.

I don’t want to turn this into a blog that comments on /r/starcraft all of the time, but I do think the following needs some sort of recognition.

Everyone needs to relax, it’s completely OK to use TL and r/starcraft together. Each site has its strengths and weaknesses, just accept each one for what it is and use both.

There’s really no need to try to make this subreddit into what you think it should be, because much like the hot hacker from “Transformers” believes about the code that hacked the US military network, a subreddit’s personality is a living organism, it changes every day. If people want to talk about SC2 celebrities, let them.

That’s the beauty of Reddit and the upvote downvote system. Don’t hate it, embrace it. 1

HotBid makes plenty of sense here. /r/starcraft is a community that consistently thinks of itself in the highest possible regard even though the most common of failures associated with any public forum come along for the ride. Team Liquid has this same failing, but it has a history of being an environment where the discussion actually meant something.

In Reddit, as other posters in the thread would go on to point out, the point-whoring system that is inherent in the system sets up a situation where the lines of post quality and quantity are often blurred.

Moderation is virtually nonexistent, aside from when the user base demands some sort of change and a token change is made to calm the /r/starcraft hive mind. I’d prefer if things stay the way that they are, though.

The freedoms of a more-or-less unmoderated experience on the subreddit have its benefits over a controlled experience such as Team Liquid. Then again, true StarCraft fanatics are more common at the latter compared to those on the progressive edge of the community.

The acceptance of your peers.

For as many strides that ESFI has made in the recent weeks, it seems like it can’t catch a break with the critical inner circle of esports personalities, namely InControl on last evening’s State of the Game podcast.

The lack of faith and abundance of skepticism that the established SC2 personalities have is well-deserved—I won’t deny them that. Anyone that claims to be identifying issues or reporting developments in their scene is creeping on their turf and it stands to reason that they could potentially lose the position of relevance with regards to news in the community should a site like ESFI begin to release the content that they have even been asking the community to provide for the sake of itself.

I’m not speaking for ESFI corporately, but I do think I can opine that I believe the mission of ESFI is to report what is happening within the scenes we can investigate with a fair and even-handed approach to coverage. I am not affiliated with any league organization or public team and I’ve never strived to be one of the folks who are. It’d be nice to have that sort of access all of the time and to get on the inside of some circles, but I don’t think that’s what my current goal is. I just want to be able to bring either news that lacks bias (in as much as it is possible) and share it with the community.

I’m sure there are those out there who just want to rock the boat, but that’s not really what I’m into, granted the situation might arise in which rocking the boat might be inevitable, but hopefully the community would be ready for that sort of turbulence if it came down to publishing an exposé written by ESFI—talk about a rock and a hard place.

I suppose it’d be nice if the community could just see the effort as what it is and instead of just bracing for the worst. There are some who are all for what we’re doing, but I just hope the skeptical amongst the remainder can limit their negativity for what we’re trying to accomplish.

The numbers game.

MLG recently released its self-collected statistics about its 2011 season regarding viewership numbers and other assorted facts about the three different games that it featured and the DotA-clone exhibition added to the second-half of the 2011 season. I added this post to ESFI referring to the press release and the infographic that is being distributed with the press release.

The infographic is a nice amalgamation of all of the little tips and factoids that might have been dropped into the press release itself and presents the information in a way that it doesn’t take someone reading the entire letter to everyone in the industry.

Throwing the numbers back at DreamHack might have given it a few badass points to play around with for next year, but it still remains the fact that the other events were better organized throughout the year of 2011. I know this is going to change a lot as we come into the new season for MLG 2012, but until then, do numbers really name the king of the leagues?

I’m not particularly sure that numbers can make that distinction alone. Sure they separate the NASLs from the MLGs, but to me, it seems like the competition at NASL Season 2′s final was more nail biting than most of MLG’s lesser events.

This year might not be the year of the numbers quite yet, but look out 2012.

Sometimes I feel like /r/starcraft understands.

Case-in-point: this self-post regarding the casting selection for the NASL finals.

I really can’t emphasize how important it was to have coherent and well-respected casters bring the final match of the tournament to everyone. I didn’t have to hear someone who wasn’t sure of what was going on and didn’t have to survive through the slow, soft and confidence-lacking play-calling.

DayJWhe9t on the other hand, performed well and even kept me in the loop with subtle hints of locations and movements even as I listened to merely the audio of the cast while driving around for a bit yesterday evening.

I wish radio was still a thing, sometimes.

Realization why so few watched NASL’s second regular season.

Gretorp and orb, among many technical failings.

I’m not quite sure how to say this… but I sure do hope that these two aren’t casting the finals of the tournament.

I know that they’ve been working hard for the smaller-than-expected viewership throughout their second season, but one would think that after weeks of casting together that they would pick up on some of the flow of being a broadcaster in general.

To be fair, orb has the timing and the role he’s playing down (as the guy who know’s what he’s actually talking about). And Gretorp, well… I don’t think there’s a nice thing that I can say about him at all.

And I know I’m not the only one that’s not particularly happy about this caster combination so far today.

I genuinely feel so bad for #NASL. The cheesy intros thing is bad enough, but with so few people there it's actually embarrassing .
@Zechleton
Michael Radford
omg, @ finals is sooooooooooooooo bad. I thought they would learn from season 1 finals hiccups?
@adambronte
Adam Bronte
@ Awesome casters, more awesome sound guy and most awesome cameraman... NOT!
@teh_lemur
Dragan Popovic
Welp, I was looking forward to watching @ finals, but with anything better than 360p behind a pay wall...nope.
@YetiRevolution
Amzi Jeffs