A little thought about beta participation.

So, CS:GO is going to be the next video game to be hitting the beta testing chopping block. It will inevitably be subjected to the scrutiny of a game meant for release, even though it is a beta release and not a finished game.

Have I got that right so far?

How many of the people who are getting keys to the beta, expecting there to be some sort of paradise in the small player base the beta pool will have?

Will the prospect of having fun with a beta outweigh the price to play the beta when, undoubtedly, the chance of getting a code is relatively small and that game-altering bugs are present?

Personally, the beta isn’t something that I’m particularly looking forward to. I would likethegame to just get released tomorrow so I can take a look at the entire product. I have a feeling that this CS:GO beta might replicate the BF3 open beta experience that I had. Sure the games are different, but that didn’t stop those from exploiting what bugs the game had to ruin the multiplayer experience.

I guess BF3 just ruined beta testing things with the rest of the crowd for me, granted the Source engine might not have the same or as many issues as the Frostbite 2 engine has—I’m not entirely sure.