Here’s what I learned from CheckPoint S3E21.

  • Wasn’t Titanfall supposed to not see a PS4 release by design? Oh well. Graham will surely give us a reason to fear that it never will soon enough.
  • Whoa, Kathleen is particularly hyper this episode.
  • Jonathan Ross being hired by MSFT’s UK division as some sort of executive producer sure sounds like a good deal for the Brits and other Euro-folks, but I share Graham’s pessimism of the hiring. I know he’s a funny guy, but that doesn’t really translate into being a great inspiration for anything, much less video games.
  • The Command & Conquer cancellation. The end of a great IP.
  • Angry Birds: Star Wars on the PS4 or Xbox One for 40 USD? A new low.
  • Runescape developers JAGEX copies and implements a core aspect of EVE Online and finds rampant success in decimating the pirate gold community. Excellent.
  • EA promised that Titanfall would be MSFT-console exclusive thanks to publishing rights or something dumb where money was exchanged in order to reach an agreement screwing prospective PlayStation 4 owners.
  • Fill in that scene, Graham.
  • Sony playing it smart in some alternate business universe making some of their next generation games and accessories available before the actual console is officially launched. Anything new, here? NOPE.

Here’s what I learned from CheckPoint S3E20.

  • “Don’t?” I sense Rockstar bashing in the near-future.
  • brb preparing my sexy thuomp outfit
  • PlayStation 4 consoles in Brazil have an import duty? Well, that would certainly cause the price to rise by over four times the initial USD-equivalent price of the console itself.
  • Unreal Engine 4 is only for PC. That’s fine. I think I’ll join the rest of the world in waiting for Epic Games to port the engine to another platform that needs it–like the upcoming consoles.
  • Now the teaser at the beginning of the episode feels a bit harsh. Of course there will be malware-seeded torrents of PC games available on various trackers. I’m pretty sure every major release in the past decade and a half has a spam-filled copy or honey-pot vector out there in some manner. This is normal and shouldn’t have warranted a PSA, but I suppose that PC gamers feel a bit jealous of the final-hour current-generation console players who have access to this great game and would do just about anything possible to get their hands on a copy.
  • Isn’t reselling access to PBS a crime? If it isn’t, it should be. Shame on Microsoft for pressuring PBS to put content on its Xbox service and then hide it behind the paywall that everyone already pays for.
  • Nintendo invented a new princess character for it’s upcoming Super Mario 3D World. Annnnnnnnd no one cared because it’s a 3D remake of Super Mario World. Bonus Graham Nintendo zing!
  • The Wii is dead in Japan, long live the Wii! Double bonus Kathleen Nintendo zing!

Here’s what I learned from CheckPoint S3E10.

  • A black butterfly, if we’re honest.
  • GAGTAA Day a success! Great!
  • DuckTales Remastered’s marketing campaign of retro issuing a NES cartridge might win over some retro gamers, but the limited quantities of the gold-pained carts suggest that it’s for hardcore collectors only. And even then, what is the price of something like a re-issued gold-color painted NES cart? I dunno, but it probably belongs in a museum.
  • A game that could be cool for the mobile platform juggernaut iOS is now completely worthless thanks to a prominent sponsorship with Coca-Cola. And it’s a Temple Run ripoff to boot? Well, in that case, I hope the promising future suggested by whichever development studio thought this up to sell to Coca-Cola dies in a fire.
  • Oh, Kathleen. Sell that Ocean’s 75 spot. AND PAUL GETS AIRTIME ON A SHOW? MORE PAUL, PLEASE. And Graham gets to take a crack at it too. I know this is a funny bit, but the Sony studio that created God of War making news for weird internal structuring should be news, right? Changing the formula every once in a while, especially if it’s from the Sony side of things, should be a welcome story, right?
  • The big news: the Xbox One doesn’t need the Kinect to operate as previously stipulated. “We have reached peak sass” indeed, text crawler. Of course, MSFT had to have invested in some market research, but they were trying to channel other companies that just get to change things around in a given industry simply for the sake of making metric asstonnes of money. That didn’t work out, and so instead, they have fixed the Xbox One. And I’ll probably be buying one, as I had already planned to do. Because I am a bad, bad person. Slightly less bad now that this particular announcement has been made.
  • I’ve always thought that the Zombie mode for Call of Duty titles was a broken, dumb, stupid, tasteless Left 4 Dead-esque ripoff made for the generic Call of Duty player. This has been confirmed for the OVER 9000th time by the upcoming DLC that has something to do with dieselpunk zombies in World War 1. Or something like that. It’s dumb. And it’s stupid. If you think that it’s cool, I’ll let you have that the Zombie mode that was quirky enough to be cool was the edition included in Black Ops, especially with the cast of Castro, Kennedy, McNamara and Nixon imitators. When Treyarch started developing the game modes around easter egg like discoveries, instead of simply adding an easter egg to the level, then the mode got pretty shit.
  • Fudge? Whoa, TMI, Kathleen.
  • MechWarrior Online players bought enough 10 USD special edition mechs to raise 100k CAD for the Canadian Cancer Society? Pretty cool.