Overloaded Modewatch

Overwatch is a pretty young game and all, and, sure, there’s probably plenty of game modes that some players will want to play depending on which FPS game they played before, but ranked 1v1 mirror duels and 3v3 TDM?

PVPLive continues on the clickb–I mean–catchy and odd headline spree with: Ranked 1v1 Mirror Matches and 3v3 Elimination a Possibility in Overwatch.

Why can’t we just have cool game modes rotating into the Brawl slot, instead? I mean, Pharah-based bball would be awesome.

ATVI’s renewed Facebook push expands to game integration

Dean Takahashi, VentureBeat’s resident gaming reporter, scored some interviews with a couple of execs from Blizzard and Facebook in exchange for writing up how all of the new Facebook integrations will make Overwatch better. Or at least I’m pretty sure that’s how Blizzard execs agree to speak to the media at all.

His article leads with the under-the-radar announcement that a couple of Facebook APIs will be integrated into the Overwatch client. The first provides a find your friends-type service between Battle.net and Facebook. The second integration allows for games to be streamed via Facebook’s own live-streaming platform, Live.

The Facebook Login will go live later this month with Battle.net games such as World of Warcraft, Heroes of the Storm, Hearthstone, Diablo III, StarCraft II, and Blizzard’s most recent blockbuster release, Overwatch, using their Facebook accounts. That could help Blizzard address the problem that comes with anonymous accounts, such as hate speech and bullying.

The last remark in the blurb above anonymous accounts is something Blizzard could address itself, but clearly isn’t bothered enough about to invest time to fix that problem with a first-party solution, unlike some other fucking triple-A game developer who is at least trying to add a compromise of sorts.

Later on in the article, this red flag describes a potential end-game for all of this Facebook integration:

Adding Facebook Login will also pave the way for new social functionality in Blizzard games while highlighting Facebook as a platform of choice for sharing, viewing, and discussing AAA game content. As an example, Blizzard is in the process of incorporating Facebook’s Live API in order to add “Go Live” streaming functionality for its games.

With the flip of a few switches and a bit more money changing hands, a Facebook login might be the only way you could end up interacting with Blizzard support, a game’s forums, and other players in-game. While that might come off as a doomsday scenario to most, I don’t think it’s such an impossible leap, especially if Facebook continues to pay off ATVI for more exclusive in-roads to Blizzard’s other recent titles.

As for my take on all this…

TLEP #039 – The Morning After Overwatch Began (Rough)

Today’s podcast is a little on the rough side, I’ll admit. It covers my attempt at trying to emulate some of the people I follow on Twitter who live on the West Coast and seem to end up stay up much, much later than I can to play all of the Overwatch. It’s a pretty fun game, when you get down to it, and I don’t feel nearly as tilted when I lose than I do with CS:GO, for the reasons I’ve recently stated on this blog.

Oh, if you want to add me on Battle.net, send bcarr#1604 a request. I’ll get back to you sometime this evening. Maybe we’ll even play a few games!

In addition to Overwatch shenanigans, I also addressed some controversial, semi-trolling that I did of PVPLive’s ESPN/Riot report on Twitter.

You can find all of the podcast links, including subscription links, over at the podcast index.