VP tops SK in a seemingly half-filled arena

I watched the grand final of DreamHack Masters Las Vegas last night and I’ve got a few questions that I want to, at first, ask rhetorically then immediately revert to type by spilling disorganized prose into this post via my keyboard.

DreamHack sure as hell doesn’t give a shit about fucks, right?

Personally, I don’t mind the lack of a language filter when it comes to expressing how important a previous play was or how impossible it appears that a certain team would lose in a situation, but compared to the last big CSGO tournament, the ELEAGUE Major (which Valve are keen on identifying as the Atlanta Major presented by ELEAGUE), there seemed to be a more relaxed-yet-mature atmosphere surrounding the entire production. While innuendo wasn’t necessarily the center stage of analyst desk segments and floor interviews, I don’t think the amount of joking present in this establishment was terribly out of place or demeaning to the nature of the broadcast.

How about them Poles, folks?

Virtus.Pro proved it deserves to remain a top-tier professional team by defeating the recently reorganized SK Gaming roster to win DH Masters Las Vegas two games to one (8-16 Cobblestone, 16-11 Train, 16-13 Mirage). The $200k USD first prize is a slightly bigger payoff than the team’s second place showing at the Atlanta Major and it’s about time.

SK’s roster woes aren’t really woes, but I’m sure they’re pretty disappointed with how quickly VP deconstructed their game plan. When the Virtus-plow is on point, you get rekt. Considering VP only needed the one map to warm back up after an extended downtime from playing, it’s pretty clear that the Polish side have rediscovered the advantage to its rock-solid roster in the current meta of CSGO.

Where was the audience?

I think it’s safe to say that the attendance for such an important event for CSGO was a little disappointing. There’s so many pockets of empty seats that are shown on camera even during wide-shots of the stage between rounds.

Now, I understand the MGM Grand arena is a considerably larger venue for a States-side DreamHack event to be held in, but you’d think they would be trying to give out tickets left and right to entice people to take a winter vacation to Las Vegas and watch a premier offline CSGO tournament live.

After taking two seconds to look up ticket prices to see how expensive it was to get into the arena for the weekend, I instantly understood why the areas in front of teams were filled with so many patches of empty seats: they were assigned to the $150 Premium ticket holders.

A bit of an oversight for an event that didn’t sell out.

My notes on the r/Overwatch content petition.

Whenever something happens that catches my eye in the realm of sports, I generally try to break it down the simplest way possible by putting it in my notebook. I’ve got pages upon pages of notes about the latest r/Overwatch drama that I discussed on the latest episode of the lowercase esports podcast that might not have made it to air, but was on my mind while recording it.

Hit the jump to peruse the knee-jerk reactions that I record in the moment to keep some semblance of consistency and sanity when it comes to trying to keep these things in order in my head.

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Fire Emblem is love. Fire Emblem is life. But also love.

After the initial guffawing of Android phone users across the world that the iOS version of Fire Emblem Heroes was not defined in the game’s announcement, it seems like iOS owners are getting the game at the same time after all. In yesterday’s Fire Emblem-themed Direct presentation, Nintendo’s second smartphone game was announced with a specific date for the Android release, but not the iOS release.

A few hours later, after the dust settled on the announcement, Nintendo clarified that the iOS version of the game would be released on the same day as the Android version.

Not only that, but we were told that Nintendo is nearing completion on a new, proper Fire Emblem game, called Fire Emblem Echoes: Shadows of Valentia, which is meant to be a recreation of FE Gaiden. It looks awesome. Perhaps a bit simplified in combat, but yeah, it looks freaking awesome. I want. I need a new cast of characters to pair up and ship—I mean—I need new tactical puzzles to solve.

I’ll probably never get a real response to this.

to: tcook@apple.com
from: hello@bcarr.me
re: Real MBP upgrade?

Any chance Apple will ever get around to shipping a real MacBook Pro that isn’t afraid to trade power for battery life? Say, something with a desktop-class Nvidia 1000 series chipset, like other manufacturers are providing?

I mean, either that or being able to install OS X on PC hardware would be great too. I’d pay for that privilege.

I love Apple and my MacBook Air is the most solid Apple product I’ve ever purchased, but I’ve been thinking about upgrading for awhile now, and paying nearly three grand for a MacBook Pro that’s graphically less powerful than the refurbished Acer laptop I bought nearly a year ago for $900 hurts my soul too much to commit to.

— Brad