Here’s what I learned from CheckPoint S3E2.

  • Graham is totally Canadian. That’s not the worst thing ever, but it’s apparent in the opening splash.
  • Kathleen’s takedown of EA Sports’ Ignite engine missing the PC market is pretty well summed up. EA, of course, is oblivious to the sports titles that fall under the genre of simulations rather than sports titles such as Football Manager. Also, the FIFA franchise was a PC title as well, right?
  • DayZ ripoff couldn’t secure a trademark for its horrible, horrible game so they’ve renamed it? Why not just throw in the towel at the same time? Graham realizes the truth: that this was the whole point of the game and they should really give up at the same time. JUST STOP.
  • An iPad game that skirts past the censor as a ‘spiritual’ orgasm simulator. Seriously. I felt bad hearing that sentence Kathleen.
  • Prey 2 absent from E3. Bethesda has barred it from releasing any news because it’s just not ‘up to snuff’ according to Graham. I wish it were. There are a lot of folks that I know of who would be purchasing a Prey 2 day-one sight-unseen because of the experience they had with the first title.
  • Vlambeer is sick of getting their games ripped off in a medium where games are ripped off on a normal basis, so they’re livestreaming development of the title. You can watch over a guy code over his shoulder so you can have the satisfaction that the mobile development company thought of a game first before it was ripped off. But when they make higher quality games than their competitors, aren’t they going to win anyway? Kathleen seems about as excited about it as I am.
  • Don Mattrick is a moron, but he did announce the Xbox 180, where the Xbox One’s ‘groundbreaking’ DRM and feature set were being removed in favor of retaining the current model of disc-based games. Graham points out that MSFT’s lack of communication is what started the whole mess and that going back on its word hasn’t changed the fact that MSFT’s communication, led by Don Morontrick, is still not as clear as it should be.
  • Kathleen brings up Sony’s ruined, pending and probably already shot viral video campaign that basically demeans the Xbox One’s DRM restrictions as a reason to consider a PlayStation 4. But with a required bundled Kinect, there’s still the sticking point that will drive some consumers to the PS4 over the Xbox One. And the price, too.
  • Free-to-play fighting game with premium character selection sounds like the worst thing ever. I wish the Killer Instinct reboot wouldn’t exist if I had to pay multiples of dollars for a character like Riptor. (Seriously, though: Fulgore it where it’s at.)

Here’s what I learned from CheckPoint S3E1.

  • Dead Rising 3 is still a bad version of Left 4 Dead 1/2. Not interested.
  • Sony has potentially cured itself of the every-other-generation curse, even though the PS3 wasn’t that bad… in the end.
  • Popcap’s TF2/Borderlands 2 mashup runs in Frostbite 3, but… nope.avi.
  • Mirror’s Edge 2 IS A FUCKING REBOOT? I was hoping that with the tattoo sequence in the trailer was of Faith’s sister becoming initiated into the group of runners. AND they’re going to replace Faith’s sister with a brother. I am disappoint, DICE.
  • Forza 5 with Top Gear, how does that work? Also, James May is the best Top Gear host. In other news, Clarkson has the best narration voice and Hamster is the shortest.
  • Graham’s On Point for Xbox One is dead on. You should listen to him, MSFT, but you won’t. Instead of innovating with Windows 7, you made Windows 8, a product with features that no one wanted. And now the Xbox One is now becoming the next product with features that no one wanted. His last point on communication is oversimplified, but still right. MSFT is stuck on the corporate miscommunication bandwagon and Mattrick isn’t helping anything with his ridiculous comment about the Xbox 360.
  • Graham and Kathleen’s forced jokes are forced. This space could’ve been used as Kathleen’s piling on MSFT’s failure at E3.
  • I agree, Kathleen is totally that chick from Bayonetta.