Here’s what I learned from CheckPoint S3E19.

  • Oh MadKatz. How no one gives a shit about your day-late-and-dollar-short Android box with an HDMI port in it.
  • Pokemon finally discovering the third D has been a pretty hot topic in gaming lately. Not that I would know because as much as I’ve wanted to really get up to speed with the Fire Emblem series, I just can’t bring myself to buy a Nintendo platform after they released such an underpowered console with the Wii U. I hear that it’s good… but I’ll stick with replaying Pokemon Red on my Game Boy Advance SP for nostalgia’s sake, thanks.
  • $35 USD to instantly reach the endgame of Everquest 2? Sony still runs the servers for this game?
  • Angry Birds ripping off Mario Kart? Pretty lame.
  • Development parties are all cutting edge and everything, but why do you need to gimmick the hell out of one to make it cool enough to entice folks to come along? It is taking folks from Chicago to San Francisco, which is fine, I suppose, but how many folks will be flying into Chicago and flying out of San Francisco for this event? Why even bother with the train ride? Make it a cruise for crying out loud.
  • There’s nothing to add to Graham’s bit here about the Mojo. Just watch it for yourself.
  • The ticker for this segment is probably the most insightful bit of analysis wrapped in humor that’s actually true that could be said about Square Enix and their relationship with the legendarily popular Final Fantasy VII: “Does Squeenix just hate FFVII?” From all indications, the answer is yes.
  • Noooooo.
  • Kickstarter in AUS/NZ is welcome, but Kathleen’s right. What’re the odds that any offerings from those two countries won’t be completely overpriced to outside markets out of spite? I’m guessing pretty slim.

Here’s what I learned from CheckPoint S3E2.

  • Graham is totally Canadian. That’s not the worst thing ever, but it’s apparent in the opening splash.
  • Kathleen’s takedown of EA Sports’ Ignite engine missing the PC market is pretty well summed up. EA, of course, is oblivious to the sports titles that fall under the genre of simulations rather than sports titles such as Football Manager. Also, the FIFA franchise was a PC title as well, right?
  • DayZ ripoff couldn’t secure a trademark for its horrible, horrible game so they’ve renamed it? Why not just throw in the towel at the same time? Graham realizes the truth: that this was the whole point of the game and they should really give up at the same time. JUST STOP.
  • An iPad game that skirts past the censor as a ‘spiritual’ orgasm simulator. Seriously. I felt bad hearing that sentence Kathleen.
  • Prey 2 absent from E3. Bethesda has barred it from releasing any news because it’s just not ‘up to snuff’ according to Graham. I wish it were. There are a lot of folks that I know of who would be purchasing a Prey 2 day-one sight-unseen because of the experience they had with the first title.
  • Vlambeer is sick of getting their games ripped off in a medium where games are ripped off on a normal basis, so they’re livestreaming development of the title. You can watch over a guy code over his shoulder so you can have the satisfaction that the mobile development company thought of a game first before it was ripped off. But when they make higher quality games than their competitors, aren’t they going to win anyway? Kathleen seems about as excited about it as I am.
  • Don Mattrick is a moron, but he did announce the Xbox 180, where the Xbox One’s ‘groundbreaking’ DRM and feature set were being removed in favor of retaining the current model of disc-based games. Graham points out that MSFT’s lack of communication is what started the whole mess and that going back on its word hasn’t changed the fact that MSFT’s communication, led by Don Morontrick, is still not as clear as it should be.
  • Kathleen brings up Sony’s ruined, pending and probably already shot viral video campaign that basically demeans the Xbox One’s DRM restrictions as a reason to consider a PlayStation 4. But with a required bundled Kinect, there’s still the sticking point that will drive some consumers to the PS4 over the Xbox One. And the price, too.
  • Free-to-play fighting game with premium character selection sounds like the worst thing ever. I wish the Killer Instinct reboot wouldn’t exist if I had to pay multiples of dollars for a character like Riptor. (Seriously, though: Fulgore it where it’s at.)