Here’s what I learned from CheckPoint S3E12.

  • Nvidia what huh consoles huh?
  • White on Labor Day? WHOA.
  • Bad Namco games? Standard.
  • Star Citizen’s piece-by-piece release plan is simply going to create more of a mess than it already has on their hands. Instead of the traditional game development strategy that goes along the lines of build an engine, make the game and then furnish the experience, deciding to go forward with a strategy that’s so backward has to be costing them in the development process. Hell, if they wanted to release a demo in which you could fly around a space station and not do anything amazing like warp around or engage other ships, that would be fine. At this point, they’ll release a demo like that, sometime after they release the hangar that allows a player to get attached romantically to the idea of one day flying that ship around.

    I guess I just don’t get the hype behind this game. I just want Freespace 3 or a new Wing Commander game.

  • Eedar just published the most obvious report about identifying who would pay the most for casual mobile games with in-app purchases. Kathleen’s finger pointing and line at the end is the real Inception moment, here.
  • Ohhh, that makes sense. AMD has the two biggest graphical chip manufacturing deals of the decade, while Nvidia was left behind after being denied a console chip furbishing gig. Yeah, free games with graphics cards might sound like a cool deal for PCmasterrace gamers, but that’s about as far as that scheme could go, unless they start bundling their triple-A titles with new PCs.
  • Amazon what huh making bundles of money huh?
  • Pre-recorded show joke!
  • FFXIV is bad, but Magitek armor? YES, PLEASE.

Here’s what I learned from CheckPoint S3E11.

  • Plants vs. Zombies is a tower defense I couldn’t give a damn about. Just start the episode, please.
  • Graham makes a joke about Saints Row 4 like it’s going to be better than Grand Theft Auto 5 where he actually wants to cut out on commitments to play the game. Please. I have some extra vacation this year, so I’m taking vacation to play a video game. If you’re going to cut CheckPoint to play Saints Row 4 in the future, Graham, at least get Paul on the screen. Because, seriously. Paul needs more airtime.
  • Notch canceled 0x10^c. Oh well.
  • Don’t use Origin. Having your computer potentially be spied on for marketing data beyond what Internet browsers already allow isn’t worth it.
  • Knack will teach kids to play video games? Isn’t the PS4 audience at launch going to be nearly 100% hardcore gamers? At least the Xbox One might have 90% hardcore gamer interest at launch with that TV tuner thingermambob they added to it.
  • It took me a few rewinds to actually figure out what Graham was trying to say here. The UK wasn’t getting a retail release for Saints Row 4, but it still adhered to the traditional retail release schedule of the Friday following a typical American Tuesday release. In the future, why not use Steam via a VPN and be done with it?
  • Plants vs. Zombies 2 is a success. Yeah, yeah. We get it. I still don’t give a fuck about it.
  • I wish I could go to PAX. Dat pin.
  • An interesting point to bring up regarding the PS4 streaming deal announced at Gamescom for Twitch: what happened to Ustream’s deal? It wasn’t exclusive? Is it still happening?

Here’s what I learned from CheckPoint S3E10.

  • A black butterfly, if we’re honest.
  • GAGTAA Day a success! Great!
  • DuckTales Remastered’s marketing campaign of retro issuing a NES cartridge might win over some retro gamers, but the limited quantities of the gold-pained carts suggest that it’s for hardcore collectors only. And even then, what is the price of something like a re-issued gold-color painted NES cart? I dunno, but it probably belongs in a museum.
  • A game that could be cool for the mobile platform juggernaut iOS is now completely worthless thanks to a prominent sponsorship with Coca-Cola. And it’s a Temple Run ripoff to boot? Well, in that case, I hope the promising future suggested by whichever development studio thought this up to sell to Coca-Cola dies in a fire.
  • Oh, Kathleen. Sell that Ocean’s 75 spot. AND PAUL GETS AIRTIME ON A SHOW? MORE PAUL, PLEASE. And Graham gets to take a crack at it too. I know this is a funny bit, but the Sony studio that created God of War making news for weird internal structuring should be news, right? Changing the formula every once in a while, especially if it’s from the Sony side of things, should be a welcome story, right?
  • The big news: the Xbox One doesn’t need the Kinect to operate as previously stipulated. “We have reached peak sass” indeed, text crawler. Of course, MSFT had to have invested in some market research, but they were trying to channel other companies that just get to change things around in a given industry simply for the sake of making metric asstonnes of money. That didn’t work out, and so instead, they have fixed the Xbox One. And I’ll probably be buying one, as I had already planned to do. Because I am a bad, bad person. Slightly less bad now that this particular announcement has been made.
  • I’ve always thought that the Zombie mode for Call of Duty titles was a broken, dumb, stupid, tasteless Left 4 Dead-esque ripoff made for the generic Call of Duty player. This has been confirmed for the OVER 9000th time by the upcoming DLC that has something to do with dieselpunk zombies in World War 1. Or something like that. It’s dumb. And it’s stupid. If you think that it’s cool, I’ll let you have that the Zombie mode that was quirky enough to be cool was the edition included in Black Ops, especially with the cast of Castro, Kennedy, McNamara and Nixon imitators. When Treyarch started developing the game modes around easter egg like discoveries, instead of simply adding an easter egg to the level, then the mode got pretty shit.
  • Fudge? Whoa, TMI, Kathleen.
  • MechWarrior Online players bought enough 10 USD special edition mechs to raise 100k CAD for the Canadian Cancer Society? Pretty cool.