Here’s what I learned from CheckPoint S3E11.

  • Plants vs. Zombies is a tower defense I couldn’t give a damn about. Just start the episode, please.
  • Graham makes a joke about Saints Row 4 like it’s going to be better than Grand Theft Auto 5 where he actually wants to cut out on commitments to play the game. Please. I have some extra vacation this year, so I’m taking vacation to play a video game. If you’re going to cut CheckPoint to play Saints Row 4 in the future, Graham, at least get Paul on the screen. Because, seriously. Paul needs more airtime.
  • Notch canceled 0x10^c. Oh well.
  • Don’t use Origin. Having your computer potentially be spied on for marketing data beyond what Internet browsers already allow isn’t worth it.
  • Knack will teach kids to play video games? Isn’t the PS4 audience at launch going to be nearly 100% hardcore gamers? At least the Xbox One might have 90% hardcore gamer interest at launch with that TV tuner thingermambob they added to it.
  • It took me a few rewinds to actually figure out what Graham was trying to say here. The UK wasn’t getting a retail release for Saints Row 4, but it still adhered to the traditional retail release schedule of the Friday following a typical American Tuesday release. In the future, why not use Steam via a VPN and be done with it?
  • Plants vs. Zombies 2 is a success. Yeah, yeah. We get it. I still don’t give a fuck about it.
  • I wish I could go to PAX. Dat pin.
  • An interesting point to bring up regarding the PS4 streaming deal announced at Gamescom for Twitch: what happened to Ustream’s deal? It wasn’t exclusive? Is it still happening?

Here’s what I learned from CheckPoint S3E6.

  • Steam sale joke warranted. That sale is bananas.
  • ComicCon jokes!
  • Ditching the stretch goal trend is probably a good move. With the indie gaming scene being stung by the recent Double FIne failures and promise-going-back-ons (LOL, I know that’s not a real word) it’s a breath of fresh air that at least some developers are not simply trying to illicit more money by dangling the carrot of more potential awesomeness for their games. The pause on the end of this clip after realizing that ‘raising too much money’ sounded silly to say is appropriate at the same time.
  • Sony’s steps taken to appease the indie gaming scene is landing them some positive support going into the upcoming Console Holiday Season of Hyperbole 2013. So much so that they’ve decided to take what Apple has learned from their successful App Store and package it in a way that makes sense for the upcoming PS4 audience. The phrase “objective quality” shouldn’t be something that scares away any developers of games that are unique creations or mechanically sound recreations–just the developers of the countless copycats that have ruined what made the XBLA the prime deployment for console-based indie games. Apple and XBLA both have their own share of Minecraft ripoffs as well as anything that you could imagine, so I hope that Sony’s threat to the ripoff-genre style of games is something that they come through on. It’d be nice to see a PS4 store devoid of developers riffing on each other for the sake of making money.
  • NHL 2014’s nod to its predecessor NHL ’94 for the SNES is a welcome sign that supports the claim that EA Sports isn’t a completely terrible studio and that they still have some developers that aren’t completely sold out to the new style of corporate whoring that has taken over the rest of EA’s publishing houses. Now, if only NHL 2014’s ’94 Mode could overtake the amount of people playing Wii Sports in the same splitscreen / turn-taking scenario of multiplayer gaming, there’d actually be something to notice, here.
  • Steam’s Summer Sale is basically one huge psychological trick to get customers to buy more games. This is obvious. Moving on…
  • The Power Glove documentary. PASS.
  • All of those puns are awful. I laughed. A little.
  • More Street Pass games? Isn’t the problem with the entire idea of Street Pass is that the console needs to be ubiquitous for it to actually have enough users that perhaps two might cross paths at some point in their lives?

Here’s what I learned from CheckPoint S3E5.

  • Graham is trying to make EVE sound cool. This should be interesting.
  • More Canada jokes!
  • Vivendi is going to attempt to strong-arm ActiBlizzvisionard into helping them out financially by using its newly-found power to force the company to take loans to sure up their own financial problems. It helps to understand the situation that Vivendi is a publisher and the entire industry has shifted from the publisher-developer model to a self-publisher model thanks to venues like Steam. They’re a bit more desperate than we thought if they’re employing tactics like these to get paid.
  • World of Warcraft getting an in-game store? It’s about time. World of Warcraft becoming pay-to-win ON TOP OF A SUBSCRIPTION? It’s about time. Maybe Blizzard will lose enough hardcore players that it’ll seriously reevaluate all of its bad decisions its made since Diablo 3 lost features in its beta.
  • Real reporting bit: an ingenious way to tool a game for children by making the controller larger to recreate how a child might hold the PS4 controller. The first Xbox controller burn aside, I was wondering what I was looking at when I saw pictures of the controller pop up around the internets.
  • Kathleen actually wraps up the entire Pandemic Legion supercarrier whelp within about a minute and fifteen seconds. And does a great job at it. The quip about feeling like a war correspondent doesn’t seem entirely like a joke. I wonder if she’s ever tried to sit down and play the game…
  • Graham reporting on the FFX remake makes me upset that I don’t own a Vita. If I get a PS4, I might as well pick up a Vita too, but until then… I’ll stick with my PS2 copy of the game, thankyouverymuch.
  • BRB, making an ‘assnbutts’ feat. Kath-dog remix.
  • If Battleship isn’t an AR game of immense proportions, fuck Google Glass.